March 26th, 2023: I'm currently [mostly] away from game development until August or September. My focus for the next few years will be commercial titles for phones/tablets.
Some videos of my initial/hobbyist-level work with Unity Engine are below. Please note they're of older versions.. for example, Casual Racing no longer has a reticle/crosshair by default, the UI in the Tower Offense video was an earlier generation etc.
Casual Racing: WebGL. Free. A simple racing game, featuring 14 unique roads of 8 worlds, with both Classic and Time Trial modes for each direction. Most easily played with a gamepad/joystick. Controls are remappable. Various easy objectives, leaderboards and deferred multiplayer (aka ghost/replay racing).
Tower Offense: WebGL. Free. 3 worlds with 3 "base areas" each. Most easily played with a keyboard and mouse, although gamepads/joysticks are supported and remappable. Various objectives, leaderboards and deferred multiplayer (score attack vs. ghosts/replays).
Bagged!: WebGL. Free. A lawnmowing prototype, the last of my hobbyist projects to be made available. One scenario to play, with a leaderboard for one so inclined. May be played with gamepad/joystick or WASD/keyboard.
System Requirements: Modern gaming laptop or desktop, keyboard, mouse, high speed internet and a compatible web browser (Chrome 77+, Edge 79+, Firefox 74+, ..and probably Safari 15.5+).
This website will be replaced by adamgolden.ca later this year.
Beyond the games listed at left, any WIPs (works in progress), MVPs (minimally viable products), tech demos or experiments are now accessible by invitation only. Thank you to all the testers who provided valuable feedback while access was open to all.